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Gregory Avatar 
Gregory
2617 posts
Chosen One
23 Sep 2013 at 12:00
Over 11 years ago


#41

I might hop on for a bit tonight. I suck so much at combat I really need to practice and work out what I am doing wrong.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
23 Sep 2013 at 12:12
Over 11 years ago


#42

Well if I am about when either of you guys are we can do it then. Not sure when I will be on yet though.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
23 Sep 2013 at 12:22
Over 11 years ago


#43

FYI: I posted the following as a reply:

I run speed and latency monitors on the server 24/7 (and have done for years). If there is a connection problem it is clearly only being "seen" by this game. It seems more logical to me that whatever threshold the packet loss/disconnection threshold is set at, is a little too unforgiving. Perhaps this is something of a feature that could be added? Like, say, a line in the config that sets a tolerance level for this kind of thing?

Anyway, I am liaising with a few other players to test the connections to their individual systems in a little more depth. I will report back when I know more.

Maximus Avatar 
Maximus
2157 posts
Chosen One
23 Sep 2013 at 12:23
Over 11 years ago


#44

I will hopefully be on tonight for a bit.

We could do some combat Greg not tried it yet.  I will start a new character a combat one.

Gregory Avatar 
Gregory
2617 posts
Chosen One
23 Sep 2013 at 12:29
Over 11 years ago


#45

Looks like the little wench has met him match Greg!

And yea Greg if you are about tonight we can defiantly do some combat. I do however absolutely suck balls at combat so not sure how much help I can give you. Greg seems to be able to kill things at over twice the rat I can so we might need to pick his brain.

Maximus Avatar 
Maximus
2157 posts
Chosen One
23 Sep 2013 at 12:35
Over 11 years ago


#46

Or just shoot them!

Good answer Greg lets see what the bitch says :-)

Gregory Avatar 
Gregory
2617 posts
Chosen One
23 Sep 2013 at 12:37
Over 11 years ago


#47

You would think so wouldnt you.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 08:11
Over 11 years ago


#48

Well I have started running some more tests on the server from two other internet lines. I will run this for a day or too then try and bring it all together and analyse it.

On another note, I also switched the server program over to the 2D version, just to see if it improved things.

How did it go last night with you two in terms of disconnections?

Gregory Avatar 
Gregory
2617 posts
Chosen One
24 Sep 2013 at 08:20
Over 11 years ago


#49

It was verging on unplayable unfortunately Greg.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 08:40
Over 11 years ago


#50

Not good news. How many disconnects did you both get?

Gregory Avatar 
Gregory
2617 posts
Chosen One
24 Sep 2013 at 08:43
Over 11 years ago


#51

For me it was at least 5.0 however I think my net was playing up a bit. Mark had at least 3.0 dropouts and I don’t think he was having any net problems.

It was getting to the point we couldn’t do any contracts as one of us was dropping out and the enemies were not being generated at the waypoint.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 08:56
Over 11 years ago


#52

FYI:

jimbobslimbob
Thanks again for your help. I will be running some more tests over the next couple of days. I will get all the data together and report back later in the week.

Vice
I ran some additional tests and encountered more lost packet problems, this time at different nodes. The related nrth-bb-1c-ae4-0 had a 10% loss and the colc-cmts-07-gigaether-141 node had a 33% loss. The first isn't too serious, but the other one is. There certainly seems to be some reliability issues with their network that could explain the disconnect problems you've been having.

On a related note, after some google searches, it appears other gamers have reported the same kind of signal problems and packet loss issues recently with the same ISP (Virgin Media) in other games, including World of Warcraft, EVE Online, and Guild Wars 2. Intermittent lag spikes, harmed gamestate, and disconnecting.

jimbobslimbob
Wow! Thanks for that, you really do go the extra mile there don't ya :-)

I really appreciate the help.

I don't suppose you have links to any of these reports you could share with me? If it is indeed some kind of intermittent network fault with Virgin I would like some evidence to back me up when I speak with them (alongside my own - which I am collating at this very moment).

Gregory Avatar 
Gregory
2617 posts
Chosen One
24 Sep 2013 at 09:00
Over 11 years ago


#53

Christ on a bike that’s customer service for you!

Maximus Avatar 
Maximus
2157 posts
Chosen One
24 Sep 2013 at 09:16
Over 11 years ago


#54

That is indeed good customer service and does point to it being Virgin but evidence is needed i would think.

I was disconnected around 4.0 times it is very annoying :-(

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 09:31
Over 11 years ago


#55

Yeah, he seems to be a great guy.

Anyway, I am collating data. If it turns out to be Virgin Media I will have loads of shit to throw at them :-)

Gregory Avatar 
Gregory
2617 posts
Chosen One
24 Sep 2013 at 10:14
Over 11 years ago


#56

I do hope we can get it resolved as it is getting on my tits now.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 10:37
Over 11 years ago


#57

I know how you feel.

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 10:58
Over 11 years ago


#58

Yaaaaaaaaack. Initial results
Initial results

are not looking good for Virgin :-(

Gregory Avatar 
Gregory
2617 posts
Chosen One
24 Sep 2013 at 11:00
Over 11 years ago


#59

It’s very pretty Bishop but what are we looking at here?

Jimbobslimbob Avatar 
Jimbobslimbob
4648 posts
Chosen One
24 Sep 2013 at 11:03
Over 11 years ago


#60

That's it. Emergency venting.

...or, the packet loss shown on two of the virgin nodes in the list.


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By James (Jimbobslimbob) Compton