#27
Jimbobslimbob's guide to ultimate ownage At Greg's request, I have compiled some tips for combat that I have observed in my play so far:
- The inertial mode seems of little use in combat (see below for the one redeeming feature), since you need to be hot on the tail of ships.
- Keep your speed down to the minimum required to catch ships. Having a constant high-speed will mean turns will take ages and cost loads of fuel.
- Transfer power to weapons - as much as you can sustain without getting buggered. I tend to stick all power to weapons.
- Use the numpad 8,4,6,2 keys often, to shift available power around to different shield arrays. Whenever one goes orange, hit the designated array button a few times to instantly recharge it some.
- If you are in a missile lock, sling on inertial and drift. Don't fire weapons or engage any thrusters. When the missile is close enough and your heat level is low enough, launch 1 (or more) countermeasures to send the missile off-track.
- Try and be consistent with what shield array you are hitting (easier said than done), and pummel it. Spreading fire over all 4.0 arrays will mean 4.0 times the work required to make a "hole" in his shields.
That's all I can think of for now. If anything else springs to mind I will post it up here.