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Originally posted by Jimbobslimbob:I'll look into it. I'm bored at work anyways now LOL!
This question may be a bit much, so I don't really expect an answer, but I will ask anyway:
I noticed in some of the guides, someone called "Marvin" did some charts on wing enhancements vs ship agility - giving you the effective turn rate of ships. I don't suppose you happen to know the formula used to calculate turn rate?
E.g.
Agility = 100, Wing = 13 = XXX turn rate
Agility = 50, Wing = 1 = XXX turn rate
...etc...
I ask because I would really like to get this data into my spreadsheet, for ship comparisons. Being as I am totally awful at maths, I am unable to work it out myself
Last edited 27 Sep 2013 at 11:53.
Originally posted by Maximus:
Yes i need to invest my milliions
Originally posted by Jimbobslimbob:That's weird.
I tried out tje hud and chatbox mod but could not get it to work. For starters I had no hud folder in the main EM folder so I created one and slung the files in there. No joy.
Last edited 30 Sep 2013 at 07:18.
Originally posted by Jimbobslimbob:They must be in the "hud" folder and if I recall correct the files has to be .dat
Okay, cool, thanks. I made the two files, as suggested with the data you gave me. The only thing I can think of was if I put them in the wrong folder?
Originally posted by Jimbobslimbob:It's important that it is in the :/C/sw3dg/EvochronMercenary/hud folder.
Done and done. They were .dat files and they were in ......\Evochron Mercenary\Hud
Last edited 30 Sep 2013 at 11:41.
Originally posted by Jimbobslimbob:The default key for reverse thrust is the one just left of the Right Shift-key.
TCT for that, although I have no idea what my reverse thrust key is... "S" doesn't seem to do much?
Originally posted by Gregory:That table was made pre-expansion and is not really accurate anymore.
SeeJay, I was looking at the weapons table on this page (in which I think is your site?) and it mentions that that Phantom cannon has a yield of 220, I picked on up and it only has a yield of 75. I have not seen a weapon in the game that has a yield of higher than about 78 (excluding missiles).
My question is, does weapon yield scale up with rank / experience, or am i just doing something wrong?